Tanking Abilites

Posted by Sanford Sunday, August 23, 2009 - 8:09 PM

(I am setting forth into this post with the goal in mind to make as much sense as I possibly can, I may break this, and for that I apologize)

In this segment I will be going over the mechanics and rotations I use as a bear tank. The next serious segment will be gear, and it will probably be the most intensive out of my posts for all the research I have to do to feel I've done the task successfully. It might be a little bit before that is done.

Bear tanking 101

feral faerie fire(FFF) is usually the first spell I cast, I usually cast it upon whoever needs to die first and I usually don't apply again. If you are fighting trash(bad guys who are not a boss) I usually open with swipe and maul and move to mangle on cool down. If you are having problems with a group and or gaining aggo you might want to try leading with mangle, Its called snap aggression and its a wonderful tool to use if your group is very exuberant. From their its a rinse and repeat through the list of targets

As a starting druid Please make sure you group is aware they can dps as hard as they want, but let you get in there for a second, I usually say 2 Lacerates. Lead with FFF, then Lacerate to 5. At this point you should have enough rage to smack him, hit maul, mangle, and swipe in that order. Mangle will go off first, maul probably around then and then the swipe(Maul is a next attack command so it activates on your next melee attack).

The next issue is defenses, your given frenzied regen and barkskin. A lot of druids and i agree the best way to treat barks kin is as long as your getting attacked and your health is dropping its ok to use bark skin. Long as your not next to boss who's really quick and it wont be up for it. I must admit frenzied regen is sometimes a 2nd thought as your trying to help the healer though a long fight. Which isn't a bad way to use it, however if you used it at the start of the fight around the end you might be able to pop it again. Plus it usually means letting the healer know, if you use it and the healer doesn't know by the time they figure it out they have over healed you and stop healing you and you take a shot. Not saying its not great to use but I love having ventrillo or a macro to tell the healer this information.

Last piece of knowledge is using enrage. Sure great you get more rage wonderful, at the expence of your healer. Notice in the tooltip for enrage it says lowers armor, Please be aware of when you run in using enrage first thought with 5 targets hitting you, its your health bar and the healers mana pool, and maybe you should think about it like clicking it off right before you go in or get hit.

That ends this one,
Sanford

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